For true pain strikes back
I have two attack ideas
Soul Rain:
If an enemy is already dead
Its basic attack damage Will determine how much damage the current opponent will take
FX: an enemy had died and it’s basic attack deals 20 damage
Then it will deal 20 damage to the targeted opponent
This only works for the most recent killed enemy
Manipulate:
It will either force the enemy to go to “sleep mode” as in it can’t take damage or deal damage for 1 turn
Or it will make its attacks the next 3 turns deal 50% less damage
The sleep mode and 50% less damage each have a 50/50 chance of happening
Unless you use coins for a higher chance for the sleep mode or 50% less damage. The other will still stay the same
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