fbw

(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions(youtube deleted my comment bro why)
Lyte has a way to balance 2v1s ill oversimplify:
guy 1: 50 points per hit
guy 2: 50 points per hit
vs
guy 3: 100 points per hit (points may vary every song)
(this is how i assume it works dont quote me on that)

so if guy 1 misses they only get 50 points on that particular note
but if guy 3 doesn't miss he gets 100 points
but if guy 3 misses he only gets none
(if theoretically all their skill level are the same) the chance of guy 1 and guy 2 altogether messing up are higher

if you are going to mention that no one has the same skill level, this basically applies to 1v1s and is basically just common sense

if you wish to say something else i am open to more opinions

2 years ago   14 views   1 frames

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???
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2 years ago   Reply
  fbw

Credits to fen i forgot to make this arabic

2 years ago   Reply
  fbw

oops

2 years ago   Reply

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