Stickman battles prisoner made by: saturnyleavz(in-game name prisoner)
Cost:3,155 catergory:resource manager/trapper diffuculty:4/5
Stats:2,099 health stamina:126 stamina loss per secound:9.25 stamina regeneration per secound:21.75 walk speed:7.75 run speed:29.95
Description:a demon who lures angels down to hell by misguiding acquiring dozens both be only uses the most strong ones
Summon:prisoner summons 3 angels out the ground which all have different Gimmicks
Lithias stats:
12.5 wandering speed
24.75 chase speed
10 damage
3.75 secound stun after attacking
50 secound lifespan
55 health
Detection range:closest stickman
Gimmicks:fast when chasing but slow when wandering.they make no footsteps sounds detection range is slightly bigger than other fallen angels this fallen angel will always know where stickmen are at.
Lore:Lithias wasn't a grim reaper before prisoner came he went missing in heaven residences his important job is key to grow the population but now hell's population is growing like fleas will heaven survive?
Thie stats:
14.75 speed
100 damage
55 secound lifespan
1.75 secound Stun after attacking
Detection range:closest stickman
125 health
Gimmick:thie always knows where you're hiding dont try to escape he can phase through walls like a piece of cake but he's slow luckily
Lore:stuck in limbo as a ghost after Lithias disappeared Thie was promised a better life but little did he know his life would turn upside-down
Being forced to kill to free his curse
Snarky sats:
30.25 wandering speed
15.75 chase speed
25 damage
40 secound lifespan
3.15 secound stun after attacking
Detection range:closest stickman
Gimmick:fast wandering speed slow chase speed.makes no footsteps the every secound in chase 1 base speed and 1 damage is gained maxes at 28.75 speed and 40 damage but when they spot you they stop for 2 secounds before actually chasing you when hitting a stickman their speed and damage resets to normal this fallen angel always knows where the stickmen are at.
Lore:it was supossed that snarky was to help with sanity and prayers though their sanity decreased during this no one helping them as they got dragged down to hell for arson of heaven seeing nothing but gluttony to kill sneaking up on victims
Lividit stats:
450 health
110 damage
5 secound stun after attack
65 secound Lifespan
Gimmick:Lividit when summoned they will instead follow the killer giving them a 25% damage boost and near stickmen 10% less speed.Lividit can be planted on the ground giving near stickmen 30% less speed if stickman get to close Lividit will deal 110 damage and burning 1 doing 2 damage every secound for 5 secounds(total of 120 damage)highlighting the position of that stickman to prisoner for 10 secounds
Lore:Lividit was the protector of heaven until being taken down and hypnotized being a powerful opponent for stickman his presence intimidating most
Niatare stats:
333 health
0 damage
40 secound lifespan
Gmmick:Niatare when summoned will follow prisoner any stickman currently in chase with prisoner Niatare will stop for 2 secounds before pulling out a chain pulling the stickman towards her inflicting 20% less speed for 3 secounds and disabling the stickman's abilities for 8 secounds the only way to dodge this chain is to get behind a wall she does this every 10 secounds if missing it 3 times in a row the windup for all other pulling chains will only have a 1 secound windup put have half the duration of debuffs than the original one
Lore:Niatare was a statue prisoner catching Niatare evil energy striking her like Frankenstein awakening her from her sleep making her become completely angry though loyal to prisoner
Cooldown for this is 70 secounds(changed it because)
Otherworldly force(forgot to give this ability a cooldown)prisoner swings his corrupted hand forward this can hit multiple people increasing the damage by 5 for each stickman caught in this(starts at 40 damage) cooldown:2.25 secounds
Spirited chain prisoner pulls out a chain having a 0.85 secound windup hitting a stickman with this drags them rapidly towards this killer doing 25 damage this has infinite range if prisoner pulls a stickman from 45 studs or more it does 35 damage and gives prisoner 35% more speed for 8 secounds missing this ability results in granting prisoner 15% less speed for 5 secounds this ability can't be used while Niatare is summoned cooldown for this is 40 secounds(I forgot the cooldown while drawing this ability too)
Deadly curse when starting a round you will have 3 charges when prisoner uses this ability he stops for 2 secounds before slows down by 75% for 4 secounds during this 9 secounds he creates a blast through a skull he's holding any stickman caught in this range slowly will get pulled towards prisoner dealing burning 1 to those stickmen doing 2 damage every secound using this ability removes a charge dealing 50 damage to a stickman recovers 1 charge for every current alive stickman the cooldown for this ability decreases by 5 cooldown:100 secounds
3 days ago 2 views 1 framesDraw your original anime with iOS/Android App!