TheGoldenF1sh

I am creating a game... (info in desc)

It is called Fishing Pond Simulator
It is about buying fish and owning them in your pond, the fish (which are automated) collect coins and the more expensive the fish the higher amount of fish.
I’m using Roblox because I have the most expierience with, and I am only familiar with lua.
I’m modeling in blender (sorry that’s prob obvious)
I’ve already started but I’ve been procrastinating about the main physics and I’m just working on the GUI
(This is a solo project)

3 years ago   49 views   1 frames   1 Like

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